int oldX, oldY; int olderX, olderY; void setup() { frameRate(15); size(600, 600); smooth(); stroke(0,255,0,127); background(0); } void draw() { fill(0, 16); noStroke(); rect(0, 0, width, height); fill(0,255,0,127); stroke(0,255,0,127); triangle(oldX, oldY, mouseX, mouseY, olderX, olderY); olderX = oldX; olderY = oldY; oldX = mouseX; oldY = mouseY; }